Magic Hour vs QuickMagic
Plans, free access, limits and intended use side by side, taken from each vendor’s own pages. No score and no winner: the facts show where the two differ.
Change toolsAI video, image and audio studio with 100+ tools and an API
Turn ordinary video or a text prompt into editable 3D character animation, with no mocap suit or markers
- Free access
- Magic Hour: Free access
- QuickMagic: Free access
- Paid from
- Magic Hour: USD 10 for 4,000 credits; $30 for 12,000
- QuickMagic: USD 14.90 per month
- Plans listed
- Magic Hour: 6
- QuickMagic: 5
- Public API
- Magic Hour: Not confirmed
- QuickMagic: Not confirmed
Where Magic Hour and QuickMagic differ
- PlansMagic Hour lists 6 plans and QuickMagic lists 5.
Head to head
Each value from the tool’s profile and the vendor’s own pages
| Magic Hour | Fact | QuickMagic |
|---|---|---|
| Access and price | ||
| Free access availableFree · USD 0 | Free accessSame | Free access availableFree · USD 0 |
| USD 10 for 4,000 credits; $30 for 12,000Credit packs · shown at $27; $80 for 32,000 · shown at $68; $160 for 64,000 · shown at $128 | Lowest listed paid plan | USD 14.90 per monthBasic |
| Free (personal use); paid plans from $12 a month billed yearly, $19 monthly | Pricing model | Free plan with 50 V-Coins and FBX export (no commercial use); paid plans from $14.90 a month |
| 6 | Plans listedDiffers | 5 |
| Not confirmed | Public API | Not confirmed |
| Not confirmed | Card to start | Not confirmed |
| Not confirmed | Open source | Not confirmed |
| What it is for | ||
| Creators and small teams who want video, image and audio generation under one credit balance | Built for | Animators, game developers and 3D creators who want rough-to-usable character motion from phone footage and will clean it up in their own 3D tool |
| Video & editing | CategorySame | Video & editing |
| Platforms |
|
| Works with |
|
| How current | ||
| Profile sources checked | ||
| Prices confirmed · Oct 11, 2026 | Pricing checkSame | Prices confirmed · Oct 17, 2026 |
Official source check for both tools. No hands-on testing and no score: “Differs” marks a documented difference, not a better tool.
Plans and prices
Magic Hour
Prices confirmed · Oct 11, 2026- FreeUSD 0
- CreatorUSD 19 per month billed monthly; $12 per month billed yearlyUSD 144
- ProUSD 39 per month billed monthly; $25 per month billed yearlyUSD 300
- BusinessUSD 99 per month billed monthly; $66 per month billed yearlyUSD 792
- Credit packsUSD 10 for 4,000 credits; $30 for 12,000shown at $27; $80 for 32,000 · shown at $68; $160 for 64,000 · shown at $128
Show 1 more plan
- EnterpriseCustom
QuickMagic
Prices confirmed · Oct 17, 2026- FreeUSD 0
- BasicUSD 14.90 per month
- ProUSD 49.90 per month
- MaxUSD 179.90 per month
- StudioUSD 499.90 per month


Strengths and limits
Magic Hour
Strengths
- Free start without an account: The homepage says core tools can be tried without signing up, and the pricing FAQ says no credit card is needed for the Free plan.
- One credit balance across video, image and audio: The pricing page lists allowances for each tool, so you can see what a plan buys before paying.
- Credits do not expire: The pricing FAQ says unused credits roll over, and credit packs are described as never expiring.
Limits to plan around
- Free tier is limited and its size is not stated: Free video and audio may be watermarked, use is personal only, and the daily credit amount is not published on the pages read.
- Resolution is gated by plan: Creator stops at 1024px and 4K needs the $99-a-month Business plan, or $792 billed yearly.
- Credit cost varies widely by tool: The same plan buys 1.7 hours of most video but 7 minutes of UGC ads, so the headline hours do not apply to every tool.
QuickMagic
Strengths
- No suit or markers: The Facts page says QuickMagic uses ordinary single-camera video from a phone, webcam or camera for markerless capture.
- Free plan with FBX export: The Facts page lists Free at $0 with 50 V-Coins, 30-second uploads and FBX export, so the workflow can be tried before paying.
- Wide export list on paid plans: Paid Video to Motion lists FBX, BVH, BIP, C4D, VMD and presets for Unreal, Mixamo, Unity Anim, CC & iClone and Roblox.
Limits to plan around
- Free plan is not commercial: Free does not include commercial use, and the Facts page does not state when its 50 V-Coins renew.
- Credit cost per clip is not published: The pricing FAQ says credits needed vary by feature, model, video duration, frame rate and processing method, and no per-clip cost is given, so a monthly credit allowance cannot be turned into a number of clips.
- No credit top-ups on personal plans: The pricing FAQ says there are no separate Monthly Credit top-up packages, and unused credits do not roll over; when credits run out you wait for refresh or buy a higher tier.
See both products


Start from your task, not from a winner.
Run both tools on the same real task, then compare the result, how much editing it needs and how fast it uses your plan’s allowance.
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Questions about comparing tools
How does the comparison work?
Add two tools to the comparison tray from any tool card, then open this page. The table pulls each tool's verified plan details, platforms, strengths and limits from its profile, so both columns carry the same kind of evidence, with a separate source-check date for each tool.
Do you declare a winner?
No. The table sets two tools against each other on documented facts, not on a score. Which one wins depends on your task, your budget and your usage volume — three things we cannot see from here.
Why are some cells empty or marked unverified?
Because we could not confirm that detail on the vendor's own pages. Rather than filling the gap with a figure from elsewhere, we mark it and say why on the tool's profile.
Can I compare more than two tools?
Not at once. Two columns keep the differences readable and force a real decision. Remove either selected tool to replace it, or clear both to start a new pair.
Every figure in the table above comes from the linked profile, where the source and the verification date are listed. Browse all tools or read the editorial policy.
